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With Mario, Fire Emblem, Animal Crossing, Pokemon and tons of other franchises all getting the mobile treatment, it's only a matter of time before Zelda gets the same thing. And ideally, I'd love for a mobile Zelda game to be a great adventure in its own right rather than just a negligible spinoff title, but what kind of ground do you guys think a mobile Zelda game should cover?
What mechanics or control options would work best for a phone, what kinds of novelties or scope would you want out of it, what elements do you think could translate well into a mobile game and which ones are better off unused? All that fun stuff.
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- 5 years ago
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