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Good settings/any help for TOTK with my setup?
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I started attempting to play it, but in some parts (Specially frequent in the depths) I get a "stable stutter", like it's a very characteristic and discernible pattern of stutter, but annoying all the same. It also crashes more often than I'd like to.

My specs and current versions:

Game ver: 1.1.2

Yuzu ver: EA 3707

RAM: 8GB

CPU: i5-6500 3.2GHz

GPU: GTX 1060 6GB

Both game and emulator are in the same HDD. Mods currently in use:

- 60fps Static

- 720p cheat method (In use with 1x resolution)

- AF fix set AF to 16 (With setting in x16)

- Disable Internal FSR downscaling

- Disable Internal FXAA v2 (1.1.2)

- Disable LOD Quality Reduction

- Disable Targeting DOF

- DynamicFPS v1.5.3

- Island Fix

- LOD Improvement

- Shadows 256x

- UI Blackscreen Fix

- Unlimited Amiibo Usage (up to 1.1.2)

EDIT1: Thanks for the suggestions. I'm gonna try them passed some time after this edit to keep everything consistent. The settings I've been using so far are:

GENERAL

\* Limit speed percent 100%

\* Multicore CPU ON

CPU

\* CPU accuracy auto

GRAPHICS - GRAPHICS

\* API Vulkan with the gpu as device

\* Disk pipeline cache OFF

\* Asynchronous gpu emulation ON

\* Accelerate ASTC texture decoding OFF

\* VSync OFF

\* NVDEC emulation on gpu

\* Fullscreen mode exclusive fullscreen 

\* Resolution 1x

\* Window adapting filter FSR

\* AA method NONE

GRAPHICS - ADVANCED

\* Accuracy level NORMAL

\* ASTC recompression BC1

\* Enable async presentation ON

\* Force max clocks OFF

\* Decode ASTC async OFF

\* Reactive flushing OFF

\* Async shader building OFF

\* Fast gpu time ON

\* Vulkan pipeline cache ON

\* Sync framerate of video playback ON

\* Barrier feedback loops OFF

\* AF at 16x

CONTROLS

\* Console mode DOCKED

EDIT2: Update. I started using 30dynamicfps and unchecked both LOD Improvement and Disable LOD Quality Reduction. I also used MSI Afterburner and got a gpu overclock curve. Pairing that with Mem Reduct that clears up memory when it hits 90% usage, I had no crashes for a full playthrough. There were heavy stutters though but never again that "stable stutter pattern". Also updated to EA-3718. Gonna try EA-3652 as suggested by u/EM3R5ON

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1 year ago