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Why the hell are dps pulling shiz while leveling in dungeons in current expansion???? For example. I just did a dung and this squishy arcane mage decided to pull an entire boss room to include the 3rd boss and got everyone killed. I understand I play guardian druid and they are easy to tank with and keep aggro. HOWEVER when I have to use all cooldowns TO INCLUDE SURVIVAL INSTINCTS and do the boss mechanics for Blackrock caverns with the one boss that has to soak in lava and I still can't do enough dps to take on the 4 ogres, 1 boss, 2 fire elementals and the rest of the adds In the room there's a problem. now I mained tank in shadowlands. (Veng DH) I understand how pulls work. Especially when you have to build up your second bar. But I also know that after a certain amount of adds your dps plummets and you may as well be smacking the adds with a wet paper towel. I have also played dps. I mained ret pally in 10.1 DF with a second of BM Hunter. I still understood pulls. Why TF are DPS pulling when they can endure the hits at the beginning of a pull????? I don't understand this and it is very frustrating. If one of you see me tanking on my druid just so you know I will let you die. We can no longer blame hunters for tabbing it's everyone now.
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