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58
JP Job Update #8 - Time Mage, Paladin, Pugilist, Energist
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Time Mage

Meteor => Meteor

  • Range 4 => 5
  • Casting speed 200 => 320
  • Non-attribute MAG-based damage to target (L) & greatly increases damage if self in Haste/Float state

Stop => Stop Down

  • Inflict Stop & additional effect of decrease AoE resist during Stop

Quicken

  • Number of uses 3 => 4

Immobilize => Heavy Immobilize

  • Inflict Immobilize & additional effect of decrease AGI during Immobilize
  • Increased probability of Immobilize

Haste => Guard Haste

  • Cast Haste & additional effect of increased DEF during Haste

Slow => Slow Down

  • Inflict Slow & additional effect of decreased ST Resist during Slow
  • Increase probability of Slow

Slow Counter (counter)

  • Range 2 => 3

Hasteja => Guard Hasteja (Lemure EX)

  • Cast Haste for allies within range & additional effect of increased DEF during Haste

Paladin

Saintly Wall

  • Number of uses 2 => 3
  • Physical barrier (3 times) & increases Crit EVA for 3 turns

Immortal Spirit

  • Courage & additional effect nullify Paralyze/Confusion while Courage in effect

Saintly Cross

  • AP cost 40 => 32
  • Remove debuffs, then damage (M) to targets within range centering on self & absorbs part of damage dealt

Taunting Blade

  • AP cost 44 => 32

Retribution Drain (Englebert EX)

  • Increase own DEF penetration, then Light-attribute damage (M => L) & increases damage as own HP decreases & absorbs part of damage dealt

Saintly Fortress (Tight-Ass Tyytas EX)

  • Number of uses 2 => 3
  • Physical barrier (3 times) & increase Hate & increase Pierce resist (stackable up to 3 times) & Crit EVA for 3 turns

Pugilist

Demon Purger

  • Damage (L) & power increases the more damage taken (up to 5 times) & absorbs part of damage dealt

Wicked Pummel

  • Damage (M) & human killer (increased human killer)

Pugilistic Mastery

  • Number of uses 2 => 3
  • Greatly increase Strike ATK of allies within range for 3 turns & increase own DEF penetration & ST resist for 3 turns

Spirit Breaker

  • Range 2 => 4

Calamitous Collision (Winter Vinera EX)

  • Decrease DEF for 3 turns, then damage (M => L) & greatly reduce healing power for 3 turns

Vengeful Earth (Lameiga EX)

  • Range 3 => 4
  • Damage (M => L) to targets within range & ignore targets with Float & power increases the more damage taken (up to 2 times)
    • increased modifier boost per stack

Demolition Fist (Lardo Rhaldor EX)

  • Destroy physical barrier, then damage (M => L) & greatly increase own DEF for 1 turn

Energist

Detonation Blast

  • Magic damage (M) to targets within range & 100% hit & decrease ATK for 3 turns

Twin Chi Ruptue

  • AP consumption 48 => 40
  • Number of uses 2 => 3
  • Destroy magic barrier, then MAG-based damage (XL) to targets within range

Chi Barrier

  • Number of uses 2 => 3
  • Casts physical barrier (3 times) & increases Crit EVA for 3 turns

Spirit Blaster (Garvall EX)

  • Range 4 => 5

Cross Discharge (Valentine Salire EX)

  • Number of uses 3 => 4
  • Increase own MAG for 3 turns, then MAG-based damage (M) to targets within range (can be stacked up to 3 times)
    • increased amount of MAG buff

Previous Job Updates:

  1. Scholar, Kotodama Wielder, Ranger, Strider
  2. Knight, Gunner, White Mage, Hunter
  3. Warrior/Lord, Green Mage, Samurai, Rune Knight
  4. Bladesoul, Cleric, Nightblade, Soldier
  5. Black Mage, Spellblade, Ninja, Lancer
  6. Staff Mage, Arithmetician, Fencer, Thief, Dragoon
  7. Devout, Monk, Red Mage, Sniper

Remaining unbuffed jobs:

  • Assassin
  • Operative
  • Double Gunner
  • Trick Lancer
  • Viking

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Posted
2 years ago