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Golem bonus unit reeks of greed
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So we’ve got the announcement for the Golem raid today. If one has a look at the bonus units, one will find that it’s been changed almost entirely (and not for the better):

JP GL
Large Little Leela (Halloween), Rhaldor Rhaldor, Elsirelle, Garvell
Medium Howlet, Oelde Howlet, Oldoa, Oelde, Xiza
Small Helena, Adelard (?) Dario, Meriluke

While I understand removing Leela to a degree, what I do not understand is removing Helena. Raids are not something we can plan for and build overnight, so changing Helena for Dario is a slap in the face for at least those who built Helena specifically for this raid.

The choice of Elsirelle also makes absolutely zero sense, unless they are going to add an additional weakness to Light/Slash for one of the bosses. The only reason I can think of is cash grab for the latest unit. Not that it would save people like myself anyway, as even if I were to pull her now, I would be unable to have her at a point of being combat ready for raid in 2 days.

Sometimes I think the people who make these changes don’t actually play the game, and make the best marketing move rather than one that actually coincides with the game’s mechanics (e.g. removing q Wind/Magic unit from bonus in favour of Wind/Slash, against a boss weak to Wind/Magic). At least to me, I look at JP’s bonuses for this raid, and they make sense to me, but GL’s doesn’t make much sense to me.

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3 years ago