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Mechanics Explained: Tokens
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Hi, Buckethead here. Since GL is soon getting the token system, I'll briefly explain what it does, as it is really not that complicated. Basically, during each month, you have several tasks you can complete to earn tokens for NEXT MONTH, and at the start of the next month, you will acquire the amount you earned during the last month that you can invest into a 1 out of 5 categories. What this system essentially does is it gives you some room to strategize what you want to focus on for each month. During the first month where this system is added to the game, we were given 50 tokens to try it out, and I'll be assuming GL is getting the same.


REWARDS

The 5 categories are as following(on maxed out):

  1. Item sell prices 50%
  2. Vision card exp gain 25%
  3. Vision card great/amazing success chance 25%
  4. Esper exp gain 100%
  5. Equipment exp gain 25%

Of these 5, 1 have 10 stamps that give 5% each, 4 has 10 stamps that give 10% each, and 2, 3, 5 have 5 stamps that give 5% each. The cost of each stamp is increased as more stamps you have in that category. In the end, each category takes 45 tokens to max out. Something of note is the last stamp of 2, 3 and 5 costs 15 tokens so you might want to skip the last stamp and use it on other categories

Item sell prices may seem a dumb thing to invest at first until you realize it includes turtles. Especially during anniversary, the game gave out a large amount of gil snappers. After anni, a lot of units will have daily gil banners that you can spend 25/50/100mil gil for guaranteed 10 shards of that unit along with 87 shards of other units, and gil can really be a problem if you pull those a lot. Doubling the prices of this certainly helps a lot.

Vision card exp gain is not bad but largely overshadowed by the other categories, I haven't really ran out of VC eggs since anni but I haven't invested in that many VCs as well. A side note is it saves some gil as well since it increases the exp gained from each egg but not the price for using each egg. If you haven't completed many VCs before, you might want to get this since you get a pretty huge amount of random VC shards after anni.

Great/amazing success chance a more rng version of the previous category, it has a lot of the problems of VC eggs never coming up as not enough and it's very rng heavy, you never know when will the success pop up.

Esper exp gain is a great category, esper leveling mats is always in short supply, especially when 3 star espers become a thing, and that 100% boost comes in huge. If you think you have a esper that you want to invest in this month, pop this and go for it.

Equipment exp gain is straight garbo, it doesn't even apply to lvling equipment skills, and adamanite should never be in short supply for anyone who actively farm for equipments.

TLDR:category 1 and 4 are pretty good and should be invested in if you are going to do these activities, 2 and 3 are still beneficial so you can invest in them if you have tokens to spare and 5 is usually just bad.


TASKS

tasks mainly include daily stuff like participating in arena, contributing to guild statues, completing exp dungeons, gaining all the daily quest chests etc. Most are fairly reasonable and needs to be done monthly in monthly missions anyways, other than the gil dungeon ones that requires 1500 gil dungeon runs per month.

In total, if you completed every single task, you will have 67 28 to 31 = 95 to 98 tokens depending on how many days are in that month, or 61 28 to 31 = 89 to 92 if you decides to skip the gil dungeon ones, which would allow you to complete 2 categories with some to spare.


Belated Happy CNY and valentines to you all. I am pretty busy recently, which wont be helped when JP nier reincarnation comes out in the 18th this month but a mechanic explained on reflect is in the works(progress 0%). I am also preparing a esper summoning ability mechanic explained but that will probs take a while since I might work on a raid retrospect first since GL's raid schedules are a bit messed up.

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3 years ago