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This is for a TTRPG that I am designing (one I've posted some small things about before). I am wrestling with a balance between making a world that has some linguistic consistency and creating a game with consumable lore (i.e., lore that isn't just forgotten because things are too difficult to remember). The following is a list of the kingdoms/realms/domains in the large region that the game can take place in. Would love some feedback on these (without getting too in-depth about generating a conlang or truly crafting a consistent grammar and such).
North: Doërsgol, Kaerin, Maergitsk, Ralinor, Repitske, Seäsgol
West: Ailarin, Gerrinor, Hathur [city-state], Seritsk, Treskin
East: Kalindia, Loëspakt
Central: Dinëryg, Dorstyg, Tustyg
South: Alak'ar, Harke-Brehs [city-state], Ormakt, Paeri, Stöan Bahr
Island: Alak'rin, Braën Bahr
Some comments I think might be most helpful is where you see consistency and what that might mean for you. I.E., what sense do you get about those places from the names?
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