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(koldunic sorcery) kraina of the cycle: to be embraced by old clan Tzimisce is something of a honor among kindred, it is to be chosen by Lords of the land. to be embraced directly into koldunic sorcery is unheard of, yet for the kraina of the cycle, the ritual must be performed on a living human.
ritual: seeds are filled with the vitae (blood) of an old clan Tzimisce who practices the kraina of the land, and are implanted into the bones of the human using either blood sorcery or vicissitude. in either case, the seeds will begin to form throughout the Marrow, an unbelievably excruciating and horrific experience, at the end, the vampire may be embraced into any clan possessing of fortitude.
1 dot °reading the rings: any time you touch flora, living or dead you may read impressions, no matter how overgrown, the age, past climate, and feel the roots, effectively giving a 4d understanding of the environment and climate.
°blood vine: your arteries and veins are replaced as well, and as a result can pierce your skin to create vines equal in total length (and difficulty rating) to: kraina of the land endurance in meters.
2 dot
°(requires bond famulus) ghoulic flora: spill blood over the land, plant matter within five meters x blood spent, reacts to your will, with a difficulty rating of blood points spent natural difficulty (see below) until the next sun rays that touch the plant, which burns your vitae away.
°dryad's craft: plants give way as if it were clay in your hands, twisting and conforming with ease, and wood no longer pierces your flesh while you are awake.
3 dot
°creeping Ivy: your body has grown millions of painless splinters that give you purchase on anything short of concrete.
4 dot
°allmothers love: select one plant larger than you by at least one size, whenever you rest the plant will open to hold your body (in absolute darkness), while you rest, gain a number of blood points equal to kraina of the cycle weather bonus (discuss with storyteller) as long as the plant in question is capable of touching sunlight.
°gaec blessings: so long as you spill blood on soil in the earth, within a fifty mile radius, crops thrive and wither at your will, regardless of weather or other natural occurrences.
5 dot
°entropy: gain blood points from every decomposing body at least six feet under the surface using the following formula: 1d4 human cadaver bonus(3-1 per year old) as long as you touch the ground or a plant with your skin
rebirth(requires allmothers love): as long as your home plant remains alive, your body can't be permanently destroyed and will regrow as you were last you left it's embrace.(koldunic sorcery) kraina of the cycle: to be embraced by old clan Tzimisce is something of a honor among kindred, it is to be chosen by Lords of the land. to be embraced directly into koldunic sorcery is unheard of, yet for the kraina of the cycle, the ritual must be performed on a living human.
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