Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

3
Help to learn
Post Flair (click to view more posts with a particular flair)
Post Body

Hi guys, I’m new to this sub, I’m a VFX student and I would like either to specialize in simulations such fluids, smoke, etc. and/or compositing. Now I have two questions, is it possible to specialize in those two things and enter to the industry ??

And another question, right now I know that the industry standard is Houdini for simulations and Nuke for composting. My school only provides me with Nuke, and Maya so we are learning compositing in Nuke and simulations in Maya. So I wanted to know if I can learn in Maya simulations and enter to the industry ? Or do I switch to something like blender that I’ve been looking that has somewhat better simulation (i guess, not an expert still) or is it really necessary to learn Houdini?

Author
Account Strength
60%
Account Age
3 years
Verified Email
Yes
Verified Flair
No
Total Karma
288
Link Karma
101
Comment Karma
187
Profile updated: 4 days ago
Posts updated: 3 months ago

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
1 year ago