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Let's face it: Rockets are insanely hard to find (easier to craft but lvl 3 crafting) have massive drop, Yet is the only reliable way to disable a tank. I propose an anti tank weapon, similar to the Boys Mk1 Anti-Tank rifle. It would take up 6x2 slots, removing it's use as a sentry gun, It would have limited shots (5), have a long range (past sniper range, I'd say 300m, accurate as the Boys could penetrate 21mm of Armor at that range), really violent recoil (only slightly dampened with non-removable bipod), the fire rate would be slow (after all, if I'm correct the Boys Mk1 shot a .55 Caliber round, and it wouldn't be easy to reload a bolt action of that magnitude) and the ammo would be rails loaded into what I'll refer to now as the Goliath magazine. By doing this, the ammo is more scarce to obtain, making the gun more balanced. The recoil combined with the bolt would prevent players from spam clicking it, the damage however would be upped from the Shadowstalker slightly (99 to 102), with no AoE damage. This in essence would make it a perfect sniper, due to a low drop. However, there would be no scope attachment (This is a WW2 weapon.), the bipod would be fixed and a muzzle break would be on the weapon by default. Also, this would be loud as HELL. So that's that. After all, Rocket launchers are kinda shit.
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- 8 years ago
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