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Blender to UE 5, holes deformed
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I have a model in blender with holes in it:

https://preview.redd.it/hwrb4p52u1i91.png?width=863&format=png&auto=webp&s=6560db63fd6b94f511b2f7ca322bb0490ad84ddd

And when i import it into UE 5 i get this:

has someone here run into this problem and found a solution

I have tried triangulating the mesh and i cant find any other solution, has someone here run into this problem and found a solution

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2 years ago