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Moving over from c# to c++
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Hello, i currently use unity and i am petty good with c#, i have been eyeing unreal for some time but i am intimidated by c and don't want to use the blueprint system, does any one have any tips on how to transition either language engine or both. Also does unreal have any features useful for a 3d fighting game?

Tldr tips on moving from unity to unreal and c

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