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Skylight shadows bug
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I have a skylight set up in my level. I'm using 4.16 to build the level, and then essentially copy-pasting the level to a separate 4.11 project (don't ask). In 4.16, the shadows down to this tunnel look like this, but in 4.11 they look like this.
If I disable the skylight, it looks correct. Also, I disabled all postprocessing to no avail. I'm not sure what is causing the issue, or if it's just a bug in the older version. Does anyone know if this can be fixed?
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- 7 years ago
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