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How to get values in workflow?
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I am currently animating textures and I am trying to replicate something I saw in the documentation.

https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/HowTo/AnimatingUVCoords/index.html

The final example sees:

"Tex Coord" and the value "1" plugged into "multiply"

However I do not know how to get the number "1" to appear in the workflow. I am not sure if it's even an integer or something else. The documentation describes it as a "value" but how do I get it?

Help please

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8 years ago