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Is there any way to trigger a Button OnClicked event with the right mouse button?
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I'm working on a minesweeper-style game, and I want to implement the "flag" mechanic. However, I can't find a way to trigger an OnClicked event in the same style as I can with the left mouse button. I found a sort of half solution by overriding the OnMouseButtonDown code in the widget for the tiles, but I don't think I can use that to trigger code in the tile actors that hold the widgets. It seems like a really blatant oversight on the engine's part.
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