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Hey all, the only knowledge I have of unreal engine is import, disable sRGB, save and cook content for windows (very basic game modding). Basically, I wanted to change the texture of a weapon in a game. I took an already modified texture from someone else and applied a texture (1st and 2nd pics), but in game the texture looks washed out (3rd pic) compared to the texture itself. In UE4, I just imported the texture, disabled sRGB because it doesn't work otherwise, saved and cooked. What could I do to help reduce the washed-outness?
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