Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

1
Cooked texture in UE4 washed out compared to original texture once applied in game? Details in comment
Post Flair (click to view more posts with a particular flair)
Post Body

https://imgur.com/a/eMRJpE6

Hey all, the only knowledge I have of unreal engine is import, disable sRGB, save and cook content for windows (very basic game modding). Basically, I wanted to change the texture of a weapon in a game. I took an already modified texture from someone else and applied a texture (1st and 2nd pics), but in game the texture looks washed out (3rd pic) compared to the texture itself. In UE4, I just imported the texture, disabled sRGB because it doesn't work otherwise, saved and cooked. What could I do to help reduce the washed-outness?

Author
Account Strength
100%
Account Age
2 years
Verified Email
Yes
Verified Flair
No
Total Karma
20,225
Link Karma
12,533
Comment Karma
7,447
Profile updated: 10 hours ago
Posts updated: 8 months ago

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
1 year ago