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Hey everyone, I was wondering, for the people on this subreddit who develop for virtual reality: how did you get started in that area? How did you get from knowing nothing about developing for VR to making actual games and innovative mechanics.
I guess what I really want to know is what your road map to actually understanding and coding for VR was. I really do think that Virtual Reality is the next big thing once it becomes even more mainstream than it already is, and I don't want to miss the train on that. I want to be able to create and innovate for this platform, but I just don't know where to start or what the prerequisites are. Did you guys go to school for it? Self study? Bootcamps?
Any advice would be honestly appreciated!
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- 4 years ago
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