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This is an edit of /u/Mortimier's chunk apocalypse skript.
Gamemode Creator: /u/NiccosSystem
Original Post: Here
Due to some general inconveniences, I decided to remake the underground parallel plugin in skript.
I'll list off some of the features this includes that the plugin did not:
Ability to keep it on the server at all times and not affect other terrain generation.
Ability to specify a speed. (radius of blocks per 5 ticks)
Public download that works.
Scenario Info
Below y42 is a copy of the surface above with changes to trees. Leaves under y42 are replaced with 50% stone, 24.5% coal ore, 24% iron ore, 1% gold ore, and 0.5% diamond ore. Logs under level 42 are replaced with 5% glowstone, 5% redstone ore and 90% gravel. Mineshafts generate floating below y42.
Commands
/undergroundparallel <map radius> <radius of blocks to change every 5 ticks> <world name>
You should do this command AFTER pregen.
Example: /undergroundparallel 1000 20 UHC (This would take about 30 minutes)
/upcancel
Additional Info
The radius of blocks to change every 5 ticks should not be over 30 unless your server is really powerful. There will likely be some lag during pregen even with 10-20 blocks.
This skript adds floating mineshafts like how the original plugin had, which was originally a bug caused by the order in which the terrain and structures would generate.
Downloads
Skript 2.2 Tested - Pastebin
Note: This hasn't been tested with other versions skript but it may still work.
Required Plugins
Skript
SkQuery
Subreddit
Post Details
- Posted
- 8 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/ultrahardco...