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14
Underground Parallel [SK]
Author Summary
Dancingninjas is in SK
Post Body

This is an edit of /u/Mortimier's chunk apocalypse skript.

Gamemode Creator: /u/NiccosSystem

Original Post: Here


Due to some general inconveniences, I decided to remake the underground parallel plugin in skript.

I'll list off some of the features this includes that the plugin did not:

  • Ability to keep it on the server at all times and not affect other terrain generation.

  • Ability to specify a speed. (radius of blocks per 5 ticks)

  • Public download that works.


Scenario Info

Below y42 is a copy of the surface above with changes to trees. Leaves under y42 are replaced with 50% stone, 24.5% coal ore, 24% iron ore, 1% gold ore, and 0.5% diamond ore. Logs under level 42 are replaced with 5% glowstone, 5% redstone ore and 90% gravel. Mineshafts generate floating below y42.


Commands

/undergroundparallel <map radius> <radius of blocks to change every 5 ticks> <world name>

  • You should do this command AFTER pregen.

  • Example: /undergroundparallel 1000 20 UHC (This would take about 30 minutes)

/upcancel


Additional Info

  • The radius of blocks to change every 5 ticks should not be over 30 unless your server is really powerful. There will likely be some lag during pregen even with 10-20 blocks.

  • This skript adds floating mineshafts like how the original plugin had, which was originally a bug caused by the order in which the terrain and structures would generate.


Downloads

Skript 2.2 Tested - Pastebin

Note: This hasn't been tested with other versions skript but it may still work.


Required Plugins

  • Skript

  • SkQuery

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Profile updated: 4 days ago
Posts updated: 5 months ago

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Posted
8 years ago