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To lyrgard: message me when you start inputting the stuff in.
2/1 Edit: Forgot TMR type (materia)
2/3 Edit: LB change from paralyze to sleep, number changes, White Wind, typo
2/19 Edit: Upping numbers on Illusionary Bounty
3/2 Edit: Increase unique multicast (2 to 7), added new lvl 100 abilities ("filler" abilities for multicast), rework to Nature's Rejuvenation, Verdant Silence typo (originally Verd e nt), added more elements to Photosynthesis (Earth & Wind absorb), added super niche guts to STMR (essentially a mix between "Sturdy"/"Wonder Guard" for low eHP units, or hard-hitting/unbroken bosses)
Name: Dionea
Race: Plant
Gender: Female
Portrait Concept:
- Concept Art link
- hair is wild and unkempt
- leaf/grass for short hair
- Flower at top (ahoge)
- vines for long hair (godiva hair, because of nudity)
==6==
HP: 3508 (390 195)
MP: 160 (85 42)
ATK: 79 (26 13)
DEF: 151 (26 13)
MAG: 139 (26 13)
SPR: 164 (26 13)
==7==
HP: 4560 (540 270)
MP: 229 (150 75)
ATK: 102 (40 20)
DEF: 213 (40 20)
MAG: 183 (40 20)
SPR: 226 (40 20)
Equipments:
No equipments
4 Ability slots
No white/black magic affinity, lvl 9 green/blue magic affinity
TMR
Fount of Vitality (Materia)
- 30% HP
- Effect: Null Death
STMR
Gaia's Wrath (Materia)
- 200% MP, 50% HP/ATK/DEF/MAG/SPR
- Can equip all equipments
- Auto-cast Verdent Overgrowth every turn
- Chance to ignore fatal damage (100%) when HP is at 100% (100% HP lock, max 100 times)
Abilities
Min Rarity | Lvl | Name | Effect | Hits | Cost |
---|---|---|---|---|---|
5 | 1 | Late Bloomer | Auto-cast Late Bloomer at the start of a battle | - | - |
5 | 1 | Imperilga | [Green Magic lvl 6] Decrease resistance to all elements (40%) for 3 turns to one enemy | - | 3 |
5 | 1 | Sleep | [Green Magic lvl 1] Inflict Sleep (40%) on one enemy | - | 15 |
5 | 14 | Gift of Shade | Increase fire resistance (150%) for 4 turns to all allies, Decrease ice resistance (120%) for 4 turns to all allies except caster | - | 45 |
5 | 14 | Gift of Warmth | Increase ice resistance (150%) for 4 turns to all allies, Decrease fire resistance (120%) for 4 turns to all allies except caster | - | 45 |
5 | 14 | Gift of Dreams | Increase light resistance (150%) for 4 turns to all allies, Decrease dark resistance (120%) for 4 turns to all allies except caster | - | 45 |
5 | 14 | Gift of Glimmer | Increase dark resistance (150%) for 4 turns to all allies, Decrease light resistance (120%) for 4 turns to all allies except caster | - | 45 |
5 | 24 | SPR 30% | Increase SPR (30%) | - | - |
5 | 32 | Whims of the Fae | Reduce chance of being targeted (50%) | - | - |
5 | 42 | Nature's Allure | Increase resistance to all status ailments (100%), Increase resistance to charm (100%) ) | - | - |
5 | 53 | Photosynthesis | Absorb water, earth, wind and light damage damage taken | - | - |
5 | 55 | Bad Breath | [Blue Magic lvl 7] Inflict all status effects (80%) on all enemies | - | 98 |
5 | 68 | Barking up the Wrong Tree | Increase MP/DEF/SPR (30%) | - | - |
5 | 80 | Leyline Mastery | Absorb MP from enemy spells taken (100% of MP cost), Increase MP (50%) | - | - |
6 | 3 | Invitation of the Fae | Restore HP/MP (100%) to caster, remove target ally except caster from the battle field for the rest of the fight, remove caster from the battle field for 1 turn | - | 20 LB |
6 | 18 | Guide through the Forest | (25%) Grant all allies Fairy Trod (1) for 1 turn, remove caster from the fight for 1 turn, (25%) Grant all allies Fairy Trod (2) for 1 turn, remove caster from the fight for 1 turn, (25%) Grant all allies Fairy Trod (3) for 1 turn, remove caster from the fight for 1 turn, (25%) Grant all allies Fairy Trod (4) for 1 turn, remove caster from the fight for 1 turn | - | 30 LB |
6 | 27 | Illusionary Bounty | Fixed damage (7000) to all allies except caster, grant HP barrier (7000) for 4 turns to all allies | - | 73 |
6 | 45 | Dryad's Blessing | Mitigate physical and magical damage taken (40%) for 4 turns to all allies, decrease DEF/SPR (150%) for 4 turns to all allies except caster | - | 99 |
6 | 52 | Trickster's Guile | Increase HP/MP/SPR (30%), Auto-cast Evasive every turn | - | - |
6 | 69 | Spiritual Attunement | Evade 2 physical attacks for 1 turn to all allies, HP damage (99%) to all allies except caster | - | 93 |
6 | 85 | Nature's Rejuvenation | Remove resistance to all status ailments for 3 turns from all allies except caster, Inflict sleep (100%) on all allies except caster, Increase resistance to all status ailments for 3 turns on all allies | - | 42 |
6 | 93 | Verdant Silence | Remove all status effects from all enemies and allies, Nullify next spell cast for 1 turn | - | 100 |
6 | 100 | Overgrowth | Cast 7 times: Any of Dionea's abilities (unique selection only) | - | - |
6 | 100 | White Wind | [Blue Magic lvl 6] Heal (2500, 18x) to all allies, Heal (6300, 36x) split over 3 turns to all allies | - | 44 |
6 | 100 | Unhelpful Prank - 1 | 1000 fixed damage to all allies except caster | - | 0 |
6 | 100 | Unhelpful Prank - 2 | 1000 fixed damage to all allies except caster | - | 0 |
6 | 100 | Unhelpful Prank - 3 | 1000 fixed damage to all allies except caster | - | 0 |
6 | 100 | Unhelpful Prank - 4 | 1000 fixed damage to all allies except caster | - | 0 |
6 | 100 | Unhelpful Prank - 5 | 1000 fixed damage to all allies except caster | - | 0 |
7 | 101 | Well Fertilized | [Requirement: S/TMR equipped] Increase HP/MP/MAG/DEF/SPR by 40%, Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) | - | - |
7 | 105 | The Wild Hunt | [1 use per battle] Force all enemies and allies to return to the battle field, Increase ATK/MAG (250%) for 1 turn for all allies, Increase LB gauge (100) to all allies except caster, Increase evocation gauge (10) | - | 100 LB |
7 | 105 | Spirited Away | [10 turns CD, available on turn 1] Remove all allies except caster from the battle field for the rest of the fight, remove caster from the battle field for 3-5 turns | - | 500 |
7 | 110 | Parasitic Weaponry | [5 turns CD, available on turn 1] Decrease earth resistance (150%) for 4 turns to all enemies, Add earth element to physical attacks for 5 turns on all allies except caster, Fixed damage (10,000) per turn for 5 turns to all allies except caster | - | - |
7 | 115 | Banish the Unwelcomed | [1 use] Reduce ATK/DEF/MAG/SPR (85%) for 2 turns for all enemies, Remove all enemies from the battle field for 1 turn | - | 0 |
7 | 115 | MP 50% | Increase MP (50%) | - | - |
7 | 120 | Kingdom of Plantae | Increase HP/SPR (30%), Upgrade LB | - | - |
Limit Burst
Neverending Dreams (100 LB cryst)
- Revive all KO'd enemies and allies (100% HP)
- Force all enemies and allies to return to the battle field
- Remove all status effects from all enemies and allies
- Remove resistance to sleep for 1 turn from all enemies and allies except caster
- Inflict sleep (71%-100%) on all enemies and allies except caster
- Auto-cast for the next two turns: Captive Audience
Neverending Dreams (upgraded, 100 LB cryst)
- Revive all KO'd
enemies andallies (100% HP)- Force all enemies and allies to return to the battle field
- Remove all status effects from all enemies and allies
- Remove resistance to sleep for 1 turn from all enemies
and allies except caster- Inflict sleep (71%-100%) on all enemies and allies except caster
- Auto-cast for the next two turns: Captive Audience
Conditional
Late Bloomer
- Increase LB gauge (100)
- Remove caster from battle for 1 turn
Evasive
Negate 1 physical damage taken for 1 turns
Fairy Trod (n)
- Remove caster from the fight for n turns
- Note: All versions labeled "Fairy Trod", to make users unsure when the entire group will return back.
Captive Audience
- Inflict charm (30%) for 1 turn on all enemies and allies except caster
- Magic damage (10x) as MP drain (50%) to all enemies and allies except caster
- Magic damage (0.1x) as HP drain (50%) to all enemies and allies except caster
- Increase LB gauge (50)
- Remove caster from battle for 1 turn
Verdent Overgrowth
- Increase ATK/DEF/MAG/SPR (100%) for 1 turn for caster
- Fixed damage (10,000) as MP drain (50%) to caster
- Note: latter will constantly drain half of the current MP
Subreddit
Post Details
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- 4 years ago
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