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1
FFBE Design stuff
Post Body

To lyrgard: message me when you start inputting the stuff in.

2/1 Edit: Forgot TMR type (materia)
2/3 Edit: LB change from paralyze to sleep, number changes, White Wind, typo
2/19 Edit: Upping numbers on Illusionary Bounty
3/2 Edit: Increase unique multicast (2 to 7), added new lvl 100 abilities ("filler" abilities for multicast), rework to Nature's Rejuvenation, Verdant Silence typo (originally Verd e nt), added more elements to Photosynthesis (Earth & Wind absorb), added super niche guts to STMR (essentially a mix between "Sturdy"/"Wonder Guard" for low eHP units, or hard-hitting/unbroken bosses)

Name: Dionea
Race: Plant
Gender: Female

Portrait Concept:

  • Concept Art link
  • hair is wild and unkempt
  • leaf/grass for short hair
  • Flower at top (ahoge)
  • vines for long hair (godiva hair, because of nudity)

==6==

HP: 3508 (390 195)
MP: 160 (85 42)
ATK: 79 (26 13)
DEF: 151 (26 13)
MAG: 139 (26 13)
SPR: 164 (26 13)

==7==

HP: 4560 (540 270)
MP: 229 (150 75)
ATK: 102 (40 20)
DEF: 213 (40 20)
MAG: 183 (40 20)
SPR: 226 (40 20)

Equipments:
No equipments
4 Ability slots
No white/black magic affinity, lvl 9 green/blue magic affinity

TMR

Fount of Vitality (Materia)

  • 30% HP
  • Effect: Null Death

STMR

Gaia's Wrath (Materia)

  • 200% MP, 50% HP/ATK/DEF/MAG/SPR
  • Can equip all equipments
  • Auto-cast Verdent Overgrowth every turn
  • Chance to ignore fatal damage (100%) when HP is at 100% (100% HP lock, max 100 times)

Abilities

Min Rarity Lvl Name Effect Hits Cost
5 1 Late Bloomer Auto-cast Late Bloomer at the start of a battle - -
5 1 Imperilga [Green Magic lvl 6] Decrease resistance to all elements (40%) for 3 turns to one enemy - 3
5 1 Sleep [Green Magic lvl 1] Inflict Sleep (40%) on one enemy - 15
5 14 Gift of Shade Increase fire resistance (150%) for 4 turns to all allies, Decrease ice resistance (120%) for 4 turns to all allies except caster - 45
5 14 Gift of Warmth Increase ice resistance (150%) for 4 turns to all allies, Decrease fire resistance (120%) for 4 turns to all allies except caster - 45
5 14 Gift of Dreams Increase light resistance (150%) for 4 turns to all allies, Decrease dark resistance (120%) for 4 turns to all allies except caster - 45
5 14 Gift of Glimmer Increase dark resistance (150%) for 4 turns to all allies, Decrease light resistance (120%) for 4 turns to all allies except caster - 45
5 24 SPR 30% Increase SPR (30%) - -
5 32 Whims of the Fae Reduce chance of being targeted (50%) - -
5 42 Nature's Allure Increase resistance to all status ailments (100%), Increase resistance to charm (100%) ) - -
5 53 Photosynthesis Absorb water, earth, wind and light damage damage taken - -
5 55 Bad Breath [Blue Magic lvl 7] Inflict all status effects (80%) on all enemies - 98
5 68 Barking up the Wrong Tree Increase MP/DEF/SPR (30%) - -
5 80 Leyline Mastery Absorb MP from enemy spells taken (100% of MP cost), Increase MP (50%) - -
6 3 Invitation of the Fae Restore HP/MP (100%) to caster, remove target ally except caster from the battle field for the rest of the fight, remove caster from the battle field for 1 turn - 20 LB
6 18 Guide through the Forest (25%) Grant all allies Fairy Trod (1) for 1 turn, remove caster from the fight for 1 turn, (25%) Grant all allies Fairy Trod (2) for 1 turn, remove caster from the fight for 1 turn, (25%) Grant all allies Fairy Trod (3) for 1 turn, remove caster from the fight for 1 turn, (25%) Grant all allies Fairy Trod (4) for 1 turn, remove caster from the fight for 1 turn - 30 LB
6 27 Illusionary Bounty Fixed damage (7000) to all allies except caster, grant HP barrier (7000) for 4 turns to all allies - 73
6 45 Dryad's Blessing Mitigate physical and magical damage taken (40%) for 4 turns to all allies, decrease DEF/SPR (150%) for 4 turns to all allies except caster - 99
6 52 Trickster's Guile Increase HP/MP/SPR (30%), Auto-cast Evasive every turn - -
6 69 Spiritual Attunement Evade 2 physical attacks for 1 turn to all allies, HP damage (99%) to all allies except caster - 93
6 85 Nature's Rejuvenation Remove resistance to all status ailments for 3 turns from all allies except caster, Inflict sleep (100%) on all allies except caster, Increase resistance to all status ailments for 3 turns on all allies - 42
6 93 Verdant Silence Remove all status effects from all enemies and allies, Nullify next spell cast for 1 turn - 100
6 100 Overgrowth Cast 7 times: Any of Dionea's abilities (unique selection only) - -
6 100 White Wind [Blue Magic lvl 6] Heal (2500, 18x) to all allies, Heal (6300, 36x) split over 3 turns to all allies - 44
6 100 Unhelpful Prank - 1 1000 fixed damage to all allies except caster - 0
6 100 Unhelpful Prank - 2 1000 fixed damage to all allies except caster - 0
6 100 Unhelpful Prank - 3 1000 fixed damage to all allies except caster - 0
6 100 Unhelpful Prank - 4 1000 fixed damage to all allies except caster - 0
6 100 Unhelpful Prank - 5 1000 fixed damage to all allies except caster - 0
7 101 Well Fertilized [Requirement: S/TMR equipped] Increase HP/MP/MAG/DEF/SPR by 40%, Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) - -
7 105 The Wild Hunt [1 use per battle] Force all enemies and allies to return to the battle field, Increase ATK/MAG (250%) for 1 turn for all allies, Increase LB gauge (100) to all allies except caster, Increase evocation gauge (10) - 100 LB
7 105 Spirited Away [10 turns CD, available on turn 1] Remove all allies except caster from the battle field for the rest of the fight, remove caster from the battle field for 3-5 turns - 500
7 110 Parasitic Weaponry [5 turns CD, available on turn 1] Decrease earth resistance (150%) for 4 turns to all enemies, Add earth element to physical attacks for 5 turns on all allies except caster, Fixed damage (10,000) per turn for 5 turns to all allies except caster - -
7 115 Banish the Unwelcomed [1 use] Reduce ATK/DEF/MAG/SPR (85%) for 2 turns for all enemies, Remove all enemies from the battle field for 1 turn - 0
7 115 MP 50% Increase MP (50%) - -
7 120 Kingdom of Plantae Increase HP/SPR (30%), Upgrade LB - -

Limit Burst

Neverending Dreams (100 LB cryst)

  • Revive all KO'd enemies and allies (100% HP)
  • Force all enemies and allies to return to the battle field
  • Remove all status effects from all enemies and allies
  • Remove resistance to sleep for 1 turn from all enemies and allies except caster
  • Inflict sleep (71%-100%) on all enemies and allies except caster
  • Auto-cast for the next two turns: Captive Audience

Neverending Dreams (upgraded, 100 LB cryst)

  • Revive all KO'd enemies and allies (100% HP)
  • Force all enemies and allies to return to the battle field
  • Remove all status effects from all enemies and allies
  • Remove resistance to sleep for 1 turn from all enemies and allies except caster
  • Inflict sleep (71%-100%) on all enemies and allies except caster
  • Auto-cast for the next two turns: Captive Audience

Conditional

Late Bloomer

  • Increase LB gauge (100)
  • Remove caster from battle for 1 turn

Evasive

Negate 1 physical damage taken for 1 turns

Fairy Trod (n)

  • Remove caster from the fight for n turns
  • Note: All versions labeled "Fairy Trod", to make users unsure when the entire group will return back.

Captive Audience

  • Inflict charm (30%) for 1 turn on all enemies and allies except caster
  • Magic damage (10x) as MP drain (50%) to all enemies and allies except caster
  • Magic damage (0.1x) as HP drain (50%) to all enemies and allies except caster
  • Increase LB gauge (50)
  • Remove caster from battle for 1 turn

Verdent Overgrowth

  • Increase ATK/DEF/MAG/SPR (100%) for 1 turn for caster
  • Fixed damage (10,000) as MP drain (50%) to caster
  • Note: latter will constantly drain half of the current MP

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4 years ago