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Revenant Achievement Method
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Latest Method:

Preparation: After inducement is achieved, it is permanent, and there is no known way to reverse it, and thus the kind of Holy Grail in this topic is bringing a person back. The moment this NDE inducement is achieved for the subject, time stops.

This suggests the frame of mind one is in will be the core state of mind, although subjects are far too complex to state that is how the subject will be at all times. After the NDE inducement, the subject’ s intelligence, comprehension and awareness skills will go from an arbitrary 200 for the average living subject, to about 2000 in one moment. This is one variable of massive mental trauma, the mind having to acclimate and thus the trauma aspect is played out in confusion and disorientation. If a subject is addicted to any drugs or has any other forms of addiction they will be forgotten rather swiftly after inducement and thus they are not really a factor to consider before preparation.

Simply put there is no drug addiction that can compete with being a ghost, the latter is much stronger than the former. The subject is going to have to learn many things on their own and also the subject is going to have to go through the acclimation process by their self and thus they will find out a lot about their self. No drug, words, or videos are going to prepare the subject for the 10 years or more of acclimation.

There are examples of subjects who after achieving the NDE, could not acclimate or could not adapt, and thus decided to give up and “leave.” That is something GP’s are not happy about but they also respect anyone who has accomplished the NDE, and thus the subjects wishes are respected.

If a subject finds this is the case after acclimation, sense of being unable to continue they may reach the author at: [email protected], or [email protected]. The author is only a 15 year old at the publication of this book but has conversed with GP’s who have been Gp’s for up to 60 years.

Gp’s look after their own. Some subjects acclimate laughing all the way and some are gloomy and concerned but this is not a right or wrong or good or bad situation, it’s just everyone is somewhat different.

Mindset:

Make no mistake about it. I will explain to you, how to factually die, and become a ghost, and I will also to the best my ability explain it so no harm comes to your physical body, and thus you will be left in a pristine state overall, and thus your chances of lasting a long time, will be entirely up to you. Once you become a ghost person, your peers, ghost people who are older than you want you to last many years. The living will no longer be your peers. The living will no longer be equals, they will be ghost person candidates who haven’t yet come to terms with what is required to be considered a member of the ghost person species they were born into.

The only question you have answer for yourself is this: Abrahams was a GP for about 60 years before he applied the inducement to Isaac. He said this is what God wanted me to do, and that is understood to be the females or his wife. So doing this inducement is a species wide 8 obligatory action.

The question is, are you going to follow the orders of the ghost person species you were born into, an order from the high of the high, a 60 year old ghost person Abraham or are you going to determine you, a living person, can make trump that order because you have it all figured out. Are you a member of the ghost person species you were born into or are you not? That’s the only question you have to answer before inducement.

If you decide you do not wish to be a member of the ghost person species you were born into, and perhaps find their ways far too extreme, then you turn against the ghost person species you were born into and tell everyone you hate them and dislike them, and you start your own species, because you have it all figured out.

Ghost People like you, you are there kind, you might be living but they were also all living at one time.

Ghosts are another thing. Ghosts see a living person as someone who isn’t following orders. The subject’s parents should have made them a ghost person at the age of 5 or 10 but that didn’t happen, and GP’s as well as ghosts can tell.

A living cannot fool a GP or a Ghost for very long and even attempting to fool them is not advised. Ghosts are above GP’s in hierarchy, and thus GP’s are somewhat aware of what Ghost’s do but they cannot stop them, or interfere with them, or even influence them.

Ghost don’t exactly have that word called tolerance relating to certain conditions. Just so you are aware up front, if you accomplish this NDE inducement you will be considered factually as a suicide.

I personally am also, but the vast majority of GP’s I have conversed with are accidents. That is, car accidents, medical issues, drowning’ s.

The accidents tend to also have major physical trauma included and thus they tend to not be pristine.

Simply put the accidents had major physical trauma so they went through the major mental trauma as a result of becoming a GP but also the physical trauma, and thus they can be a mixed bag of issues that are not at all encountered with a pristine GP, someone who becomes a ghost but has no physical damage in the process.

Medical:

Your enemy in this ghost person achievement is the hypothalamus.

You have to trick it.

Your reward for tricking the hypothalamus is, it will send a signal to the brain that you have died and you will die physically.

The hypothalamus controls 4 main things: fear, hunger, thirst and sex drive.

After you trick the hypothalamus you will have no hunger, thirst or sense of time (no patience) or fear and your sex drive will be off the charts.

Your discipline will be to stay animated, “alive”.

Newest Method:

Ghost Person achievement Method #24: “Achieve an encounter where the mind gives the perceived death signal and when you do just ignore it or pay no attention to it.” - Copyright: TXu 2-037-947

This is the actual copyright on how to become a Ghost Person. “encounter where the mind gives the perceived death signal” = Catalyst.

The Catalyst is relative to the person. The rule of thumb in this application is to start off with an easy catalyst and work your way up.

List of Catalysts from easy to extreme:

  1. Watch a scary movie alone in the dark. Go to a cemetery at night alone. No flashlight.

  2. Go to an abandoned house in the woods at night alone, no flashlight.

  3. Go into the woods far from the road at night alone, no flashlight.

  4. Go to the 5th level of the catacombs in Paris France, no flashlights.

The death signal will be given by your enemy, the hypothalamus.

If you are a young subject #1 or #2 should be enough and if you are an adult male #3,4 may be your only options.

The rule of thumb is the younger the person the easier the catalyst.

This is why small children can be scared by the dark, spider’ s, even stories, because the hypothalamus has not been trained or is very sensitive and inaccurate.

So a sample attempt would be like this: A subject turns off the lights at night and sits on the couch, alone, in front of the television. A very scary movie is played and slowly the hypothalamus starts getting scared and eventually if the movie is scary enough will command the subject to turn on the lights and then the subject does this: “ignore it or pay no attention to it.”

That is what is required to trick the hypothalamus and the moment that happens, it sends a signal to the brain “I just told this subject to run for the light switch and they did not and so they are dead.” And you will be, and time will stop for you. The actual affects will not be very obvious for 2 to 7 days but the immediate affects will be totally calm and peaceful.

If it works you will be totally calm and at peace and also very tired and you may even decide to go to sleep right after.

The sample used #1 but it’s generally the same for all the catalysts. One side note is in some of the situations, it may be best to sit down and close your eyes in a meditative sitting position and just wait to see if you can get that signal. Once this event is accomplished, it’s over. The subject never has to do this again and the effects are permanent.

SPECIES STATUS: as of 11/29/2023:

State: Slavery

Condition: Ultimately inhabited by non-species aspect.

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