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I just played a few runs of th16's demo, and it seems to me that the player's shots are a lot more visible than in previous games. I often had a harder time reading my hitbox (particulary with Aya and Reimu, Marisa and Cirno are fine) because the area around the player looks like a giant disco ball. I like the game so far but I have to say this detail makes it somewhat less comfortable to play than previous games. I feels like the player's shots visibility could be really toned down.
Does anyone else feel the same ?
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- 7 years ago
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