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I'm trying to find a '90s PC/Amiga puzzle game, a cartoony Snood-like game with a slightly twisted sense of humor.
Plot summary: all of the "good" characters (alignment, not playability) in the video games of the universe have gotten overzealous and imprisoned all the "evil" video game characters. The protagonists are two stick figures, alignment neutral, and their job is to free all the villainous monster characters from their prisons.
Basic gameplay: you have a little cartoon guy (triangle head, stick body) who can pick up blocks and then throw them in various directions; the block will bounce off the walls until its hit another set of blocks and stick there. If you can make patterns with the blocks, then they go flash-flash-flash-poof and a monster, who was trapped inside, goes free. The bigger the pattern, the bigger the monster, the more points. Once you clean up all the blocks, the level is done and you go to the next.
Although it was very cutesy and cartoony, it was marketed towards adults. If you reset the level, then your protagonists commit suicide: one does hari-kari, the other sticks a shotgun in his mouth. The logo for the company was a deady bear, a stuffed teddy bear with a knife stabbed into its chest, slowly bleeding out, and glowing eyes.
Hivemind, help me relive my sick and twisted childhood!
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- 13 years ago
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