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[PC] [early 2000’s] Game where a silly gangly creature steals a large turnip and runs off.
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design-is-cool is in PC
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This post is a bit long and it repeats itself a lot. Please don’t skip it. I’ve been searching the internet for days for this game and it’s driving me nuts.

Platform: PC. Specifically the pc at the public library where I live (Englewood public library, Colorado)

Genre: the scenes I can remember at First person POV. It was a point and click game. It had an overarching story (which I will get into later) but had several mini games. Not like quest style mini games, but more like mini games that take up the whole screen. Like mini puzzles you had to solve. And I don’t think the game had a literal puzzle in it.

Estimated year of release: Probably 1995-2000. I’m not quite sure when the game was released but I know I played it around 2007-2011 when I would go to the library. It had 3D graphics in it that on the “good” side for the time. So probably closer to the early 2000’s I would have been in early elementary school.

Graphics: I know the game was mostly 3D graphics. Not very good graphics by today standards but better than some of the other games on the computer. (For example Reading blasters was on the computer and the game in question had better graphics than it). I know the art style was swirly. Lots of jagged swirls. I also remember highly saturated colors. But not like eye shattering micro soft paint colors. But still vibrant. I think the terrible 3D graphics and their shading kinda muted things out. I remember everything looking kinda cartoony and zany. The game took place in a jungle or forest of some kind. You can hear lots of forest sounds and maybe see some birds in the background. I remember the game starting off in a crop field with lots of turnips (or maybe cabbages. But probably turnips) lining in rows over rolling hills. There were no seasons as far as I can remember. But there might have been a scene where the moon quickly pops up, the sky turns dark, you hear a snore, the moon zips down and the sun rises up and you hear a rooster crow and a skinny curly eared creature with long, gangly limbs and a bit of a gut wakes up and stretches. I think. Maybe I’m inventing things. I think this is also where the creature steals one of your turnips. He maybe jumps through a magic fallen log or hole in the ground or something and you follow him by clicking to the next location. Or maybe he just runs down a path that starts in the foreground and disappears beyond a hill. I also remember a scene with some sort of liquid. It might have been a juice or a potion or something. It didn’t look magical. It just kinda looked like poorly 3d rendered colorful liquids. This liquids might have been a big part of the game. I think I remember a scene where you mix liquid in jars while in a hut that is supposed to be a shop or home of some kind that is run by two person sized bugs. They had regular 3d cartoon eyes and faces. The mini game in the jungle hut was a Rube Goldberg style contraption (or maybe a contraption with lots of pipes) where you had to fill certain clay jars with certain amounts of liquids. Either to mix liquids together or learn about fractions. Maybe the jars were on a scale that you had to even put by filling a jar full of colorful liquid until it was the same weight as the other object on the scale. It should be noted that the game didn’t have realistic physics I think. More like pre animated reactions to whatever decision you picked.

Notable characters/objects: Weird gangly creature with long ears. Like a rabbit. Not furry. Possibly a little bit but not completely. He had feet and hands. He had long ears that curled at the ends? He has a bit of a gut. He didn’t look ugly but he wasn’t cute. He was zany looking and mischievous as well as rude. I think he was the antagonist.

I remember big bugs. These bugs were one of several types of creatures. The bugs opens their mouthes wide and made deep one note sounds. When they spoke they might have had a Jamaican accent? They were also a bit gangly but more lanky than the long eared creature. I remember a bamboo pipe organ or sorts? Maybe filed by colorful liquid. I remember a device mounted into a wall in a hut. Coming from the top of the screen was a factory style shoot that dropped colorful liquid down several parallel pipes? This liquid went down the pipes and into clay jars I think. Maybe the device has more of a rue goldberg flair to it.

There was a huge turnip bigger than the creatures oversized hands. It was jagged and zany and white on top with purple on the bottom. It looked like it would have been crisp.

Maybe there were two creature who maybe you played as or maybe who accompanied you on your journey. One was a girl and one was a guy. They kinda looked like foxes or rabbits. They were short and wide. One was burgundy and one was blue maybe? Maybe not.

There might have also been a setting where you enter a hut with chickens or some bird and they are lined up in a row and you harvest their eggs in a conveyor belt. Maybe.

Notable game mechanics: the game was first person. Point and click. You could physically move around but if you clicked your cursor to the right or left of your screen it would take you to the “right and left” of the game by taking you to another setting. There were mini games that were probably educational.

Sorry for the long winded and contradictory nature of my description. Remembering so far back is difficult. Thank you!

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