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Graphics/art style: Top down view. Graphics are brightly coloured.
Notable gameplay mechanics: I remember there were color coded power-ups and weapons. Red were bullets, I remember there where other 3 powerups/weapons , blue, green, and yellow. And one of them was a shield.
You could grab up to 4 of a single kind of powerup/weapon before unleashing it, the more you have, the more powerful it is.
Other details: I played this on a 100 demo/shareware games CD. It frequently reminded you to buythe full version, which included new cars (one of which was called retro, it was an old looking car), new levels, and more difficulty levels/circuits.
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- 8 years ago
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