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Platform(s): PC, probably DOS
Genre: Racing
Estimated year of release: 1995-1997?
Graphics/art style: High-tech dystopian. Full 3D, probably pre-hardware acceleration
Notable characters: None
Notable gameplay mechanics: Dodging and jumping gaps in a hamster-ball style vehicle
Other details: The version of this game that I played was a demo, but I believe it had a full retail release. The demo track was a night level on a mostly destroyed elevated roadway, and the player's vehicle was an energy sphere that the character floated in the middle of, possibly riding on a partial-motorcycle seat/handlebars. The game's setting was gritty/serious (this was no monkey ball). It is likely that the demo was included on a magazine pack-in disc.
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- 9 years ago
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