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[PC][2000ish?]A 2D no base building strategy game where units are spawning from unit specific spawnpoints that you had to capture, no infantry.
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limitx8 is in PC
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Platform(s): PC

Genre: RTS

Estimated year of release: 2000-2003

Graphics/art style: Colorful, 2D topdown

Notable characters: Different white colored bipedal egg like robots spawning from vents/fans IIRC

Notable gameplay mechanics: No base building, unit buying

Other details: So yea I've been looking for this game for a long time now. It's supposed to be a strategy game where you don't build a base but you start with X number of units and if you want more, you have to capture certain unit specific spawn points/structures that will give you new units every time the timer runs out at that spawn point. I think there were only vehicles, no infantry, and the only kind of unit I remember is a white colored egg like bipedal walker, kinda like how Eve would look like from Wall-e if you would give her two chicken like eggs and two guns to the sides, I'm pretty sure this robot was on the CD, too, maybe in front of an explosion(I think it was a 1 CD game[maybe I had the demo?]). I think there were different kind of these robots, some with close ranged tesla coil like weapon(?) some had longer ranged weapons and I am dead sure at least one of these walkers spawned out of a circular, white colored fan/vent that had grading on top of it (this is the most accurate thing I can remember of this game, it burned into my memory like a shitty pop music). Most of these spawn points were protected by turrets and/or enemy units. I also remember being able to call down either a meteor storm or a missile barrage. The game was 2D, top down camera and I remember it being very colorful...then again I had a black and white monitor back in those days, then I got a new monitor with colors and I was like whoooa. Maybe it had less color in it than Hatred. That's all I remember. I really hope you guys here will be able to help me out with this, because nobody else ever found it nomatter where I asked.

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9 years ago