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Go-to classes and why you pick them
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Picked up the game a couple weeks ago and I'm addicted, already unlocked all the classes and getting into cinder runs. That being said, while I love the variety in classes I've noticed some appearing more apparently viable than others. While this is to be expected I'm just curious about what classes everyone likes and why you keep coming back to them. Favorites for me so far are Pyromancer (so much forgiveness in building your kit throughout a run) and Ninja (Get the swagger trait and a high APS weapon and you can build a great variety of kits around a shadow clone army). Superhero obviously for a free 30 points in your main attribute or building around absurd amounts of other resources. Some classes however seem eh. Monk is pretty much just running an empty weapon slot for attack speed boost when Dex is heavy on that anyway. Pirate bounty bonuses were pretty underwhelming imo. Dragoon seems like he may have some cool Strength/Dex synergy but also super dependant on the right rolls coming together on equipment.

Love the variety and depth of systems regardless, what's some cool interactions with your favorite classes?

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9 months ago