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Embark needs to rework their balancing team
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Light invisibility is invisible - gets nerfed

RPG hits like a rocket - gets nerfed

FCAR too strong - gets nerfed

Lewis gun too strong - is now a pea-shooter

M60 too strong - is now a chickpea shooter

SH1900 is super damaging with high skill ceiling - gets nerfed

SH1900 sucks with high skill ceiling - gets buffed

Defibrillator, the coolest gadget in any game ever, gets nerfed, even though you can be instantly taken out with the pre-nerf RPG or a pre-nerf invis light. Or prevented with a stun gun or a glitch mine

And now with the new season. The AKM. The gun that potentially has the most visual recoil out of all. The gun that has been considered by many to be the "most balanced" weapon. Is getting nerfed.

Here's an idea, Embark. Why don't you try buffing stuff?

Why don't you give the light an extra 10-20 HP instead of nerfing the RPG?

Why don't you buff the fcar instead of nerfing the AKM? Do you want every. Single. One. Of your full-auto guns to shoot balls of paper? Do you want the model 1887 to be the only viable medium weapon? Do you want flamethrower to be only viable heavy weapon? Do you want XP-54 to be only viable light weapon? Because that's where things are headed. That's where things already are for the heavy.

SA1216 used to be super powerful

Flamethrower used to be super powerful

Lewis gun and M60 used to be super powerful

But one, after another, because the community is mostly made up of idiots and bots, they got nerfed 6 feet into the ground and buried. But then stuff kept getting nerfed. So much so that the flamethrower is now, once again, a staple in most people's heavy loadouts.

The gunplay is this game sucks ass. The bullets do not go where the reticle is. Fast hitscan movements are not registered. You really wanna add crazy amounts of visual recoil on top of crazy amounts Of weapon nerfs?

Oh, hahaha. How silly of me. Of course you do. Because that's what you've been doing for 3 seasons and 2 betas.

The AKM used to have 0 visual recoil in the betas. All the guns did. And the gunplay felt so. Much. Better. Even with all the server lag back then.

This is best FPS game out there right now. But you absolutely will slowly let it bleed out if you keep making changes absolutely nobody ever asked for. Especially if it's nerfs.

Why don't you just try buffing things for a season and see how that goes?

At least the new weapons look like they're gonna be good but mark my words. Deagles are gonna be nerfed into the ground within the first 3 weeks. And the dmr is only gonna be used in power shift.

Instead of making all your weapons suck ass. Why dont you make them good instead? Like, actually, why? Legitimate question here. Please rework your balancing team. Because they suck. So much. Sosososo much. Nobody. I repeat. Nobody. Anywhere. Ever. Asked for an AKM nerf. Nobody asked for m60 nerf back in the day. There are many things that nobody asked for that embark had successfully delivered on. how about you try delivering on what people ask for and what people want?

You know that people don't like pea-shooters. That's why you're buffing m60 and Lewis. But then why would you keep needing the heavy? 2 back forwards 1 step forwards

The gunplay, truly, was SO much better in the betas. But if the community brings it back to how it used to be. With every weapon being strong and viable, that'd be so much better for the overall long-term health of the game.

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2 months ago