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Today's Steam Client Update adds the new server-account tracking system announced a few weeks ago to the Steam Client.
This means that servers that have this set up will now be tracked in your Steam Server list if they change IP addresses.
Server Owners
To register under the new system, you first need a Steam WebAPI Key.
You can then send a POST request to
https://api.steampowered.com/IGameServersService/CreateAccount/v0001/
The POST arguments should be: appid=440 (for Team Fortress) key=<your WebAPIKey>
To make this easier, you can use this web form I wrote, at least until Valve puts up their own web form. The form submits directly to Valve's servers and no client-side scripts are on that page to save any data to my server.
Each server you own needs its own server account. You can see what server acconts are registered to an API key using https://api.steampowered.com/IGameServersService/GetAccountList/v0001/?key=<yourkey>
Once you have a server login token, it should be put in your server's autoexec.cfg
as
sv_setsteamaccount <logintoken>
server.cfg
is too late to do this as it must be done before the first map starts.
Note: You still need the tf_server_identity
fields for QuickPlay-enabled servers and servers that get Halloween drops.
Update Notes
General
- Fixed "App already running" error when re-launching app in some cases
- Fixed some cases where the Uninstall progress dialog could stick around forever
- Added more UI feedback to the login dialog if Steam needs to download account data
- Added a Show Password option in Big Picture mode to simplify password entry when using a controller
- Added IP tracking to game server favorites. Favorites will automatically update to new server IP addresses if the game server is using a persistent account
- Disabled Family Sharing Beta in Offline Mode
Windows
- Fixed bug forcing Japanese text input to hiragana mode on focus change Fixed repeated crashing in GameOverlayUI.exe when running as Administrator
Linux / SteamOS
- Added an auto-detect step for audio outputs when booting SteamOS for the first time. You can change the selected output device using the Audio option under settings
- Added under/overscan and brightness settings to the initial SteamOS startup UI
- Added support for selecting your sound input device on SteamOS (for voice chats)
- Fixed device volume not being reset to 100% when changing audio device outputs
- Improved the error messages when Steam is unable to adjust system * Audio settings from within Big Picture mode
- Updated the Steam Runtime libraries
Mac OS X
- Fixed launch issues for certain games using non-standard memory allocation routines
Subreddit
Post Details
- Posted
- 10 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/tf2/comment...