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Auto-reload, hit-sounds, and steampipe confusion...
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I've been having fun tweaking things in the custom files: installing yellow damage text, hit sounds, that sort of thing. However, there's a few more things i'd like to tweak, but I'm not sure how. Most of this has to have been done before, but due to the switch to Steampipe, googling for scripts has proved unfruitful. Most everything that I've found is for the pre-steampipe file system. I was hoping that maybe /r/tf2 could give me some pointers.

  • Auto-reload: Awesome in all situations with a few very notable and irritating exceptions. Namely the spy's pistol and any of the scout's primaries that isn't the stock scattergun. One solution I've seen on this sub is to just turn off weapon visibility for the Spy's pistol so the reload isn't so distracting. I'd rather not do that, instead I'd prefer to disable auto reload for that entire class (but leaving it active for the others). Before steampipe it seemed you could find a spy.cfg file in your configs and edit the auto-reload value, but I don't see it now. If it would be possible to prevent auto-reloading on a weapon by weapon or load out by load out basis that would be great (for the scout) but it would probably would be substantially more difficult.

  • Hit-sounds: For new players like me, hit-sounds provide important feedback during firefights. However, when playing pyro they can really grate your ears. I love tf2's "ding" sound, but I was wondering if I could use a different sound only when playing pyro. Something that would less irritating to hear over and over in quick succession, like the quake 3 hit sound. Again, it would be great to edit this on a weapon by weapon basis so that flamethrower and sentry hit-sounds sound different than shotgun hit-sounds, but that may be too ambitious.

  • Cross-hairs: I've changed my cross-hairs to be more visible (default in lime-green instead of white). However, I wish they would be more reactive. I've seen some gameplay videos where the cross-hairs are green, but turn a highly visible shade of a magenta when firing, alt-firing, or reloading. This would be especially valuable for the Ambassador. Where could I find a script that does this?

TL;DR: TF2 newbie looking for help on classic specific auto-reloading, hit-sounds, and cross-hairs.

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Posted
11 years ago