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I'm working on an idea where Players are Pilots inside of Mecks fighting a Kaiju (big monster) controlled by a single enemy player.
The map is built out via discoverable tiles, similar to Escape or Betrayl. I want a card based ability the Kaiju player can use to vanish from the Mechs and appear else where. Like your tracking Godzilla and suddenly he vanishes.
How can one player track their movement and not lose it without giving their position away to the other tear? The other team would use abilities to search tiles, like a game of hide and seek.
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- 8 years ago
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