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Is making a game like 'Pocket Love' feasible in Swift?
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I'm wanting to make a gamified app that has similar mechanics to this game Pocket Love (see below). The gamified elements I want in my app is the perspective this game uses and the switching and moving around furniture. I know the game itself was made in unity, but I was wondering if it would be feasible(i.e. not a major headache) to make something similar using native iOS tools.
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