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Is making a game like 'Pocket Love' feasible in Swift?
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I'm wanting to make a gamified app that has similar mechanics to this game Pocket Love (see below). The gamified elements I want in my app is the perspective this game uses and the switching and moving around furniture. I know the game itself was made in unity, but I was wondering if it would be feasible(i.e. not a major headache) to make something similar using native iOS tools.

https://preview.redd.it/97u5ek8nfuo91.jpg?width=1280&format=pjpg&auto=webp&v=enabled&s=45d0b5469c765d96baa758b97b6fb1f2bc52fa1e

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2 years ago