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Red Gunner Perk.
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So I really like the alarm gun. I think it's fun to use, unique, makes it easy to take down airdrops anywhere on the map, and lets you get people killed with a pretty decent success rate. I love the idea of starting with one.

Buuut...
What the alarm gun absolutely doesn't need is bleed damage. It's useless. You aren't using the alarm gun to kill people, and you shouldn't be using it to apply a tier 1 cripple either, to be honest, even if that is a bug.

What I would really love in the alarm gun perk is one of a few things:

1) More ammo
2) greater zoom (not sure how possible this is with how pop-in currently works)
3) Greater 'Alarm Time' (yeah, that'd be fucking annoying)
4) the ability to activate mines / explosive barrels

These would of course only apply to the perk variant. Let me know what you think!

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8 years ago