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What is the general solution to the ward-clearing, roaming deathball?
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So I'm in gold, and all through at least gold and lower this is a common tactic that the enemy team ends up using - basically roaming the map as 4-5 picking people off and clearing vision as they do it.

Splitting doesn't really work because they instantly delete whoever is splitting, and get to the other lane to stop the push before waves can crash into the turret.

I get that an organized group of 5 that is better skilled can probably handle this and it happens less often higher up, but as a solo-laner or as a duo: what can I - or my partner and I - do to stop this and counter it? I can't rely on the other 3-4 to follow a "good" 5-man strategy, so I'm just wondering what my best play here is from a solo queue perspective.

Thanks. :)

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4 years ago