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I've been playing league for about 3 months. I have played a lot of sports and other games super competitively. I am currently a Bronze Full AD Garen OTP, but I've decided that I want to switch to Twisted Fate OTP. I want to play characters who have to gain advantages through macro for now (even though my cassio is in the practice time chamber rn). I love teleport as a spell, so his ult is really cool. In the mid/late game I feel like I can be all over the map pushing waves and then TPing into the fight. One part of TF's identity that I am struggling to execute on is his split pushing abilities in the mid/late game.
It's frustrating because I feel like this is the thing I do best with Garen. This is sorta my macro strategy with Garen: he feels like a truck barreling down the lane. If no one stops you, you melt waves with e and whale on towers with attacks and q. As long as no one is there, it means they are grouping somewhere (probably mid in Bronze), so it is also possible to look for demon flanks in this position especially after killing a tower when your wave is near death. When they send someone to stop you, if you are strong enough, you fight them; if not, hard push the wave, proc PR, and run away which gives you an opportunity to recall or group for objectives or just sit in a bush and repeating the scenario again on the next wave. If they send multiple people to stop you and you never die, you've created a numbers advantage for your team which they should win more than they lose. The quicker in the game you can achieve this, the more useful you feel. Garen is good at executing this strategy because of his insane waveclear with e and the fact that his natural tankyness allows him to build full AD natural speed speed from q PR = unkillable = BROKEN split.
TF feels different though. 1v1s feel a lot worse because of TF's low single target damage, so I feel like the enemy sending one person is usually enough to stop me. One of my theories for my struggles is that I am not taking enough advantage of my early game leads by keeping more gold and being more of a 1v1 threat by this point. I know TF is supposed to get his team ahead more than be a solo carry, but maybe I am taking that to the extreme? The D and A are doing a lot of the heavy lifting in my KDA in a lot of games because I often give kills to teammates with better carry potential and rarely die. It is not uncommon for me to end games 2/3/20 or 1/4/23. I could def practice taking more of the kills. Other than his wave clear being almost as good as Garen's, TF doesn't have the same advantages that Garen does. He's squishy, low mobility without burning ult, and is very very killable when caught. Unlike Garen, it doesn't feel like you can burn much of the enemies time by pressuring them. So if the answer isn't to be stronger for the 1v1, then there must be something wrong with the timings on my splits. Maybe I could use ult better to split? I'm guessing TF's replacement for Garen's strengths is his instant response time. Just pulling one guy for 10s is enough to get a man advantage somewhere, and TF is about timing splits such that you get the maximum reward in those 10s. My problem is, I always feel like my ult is down haha. Perhaps this is a sign that I am using my ult at bad timings.
Any advice or criticisms of my thinking? The above is oversimplified of course; league is very complicated! I'm only at the start of my TF career, but I think it will be fruitful!
-BroncoGarry
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