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Kar'Fi Carrier Build: Disco Dance and Squadron in a Box party
Post Body
I'm looking to make this better(I know, some of the rep stuff, and fleet cores are much better than I have now. Working on that!)
I also opened a trait from a lockbox, "Eyes of the Swarm". 50 perception per hangar pet(max 5) 2% accuracy per hangar pet(max 5)
So basically 250 perception and 10% accuracy? Is it worth opening?
Build Description
Army in a box.
Ship Information
Basic Information | Data |
---|---|
Ship Name | ruv nIv |
Ship Class | Carrier |
Ship Model | Fleet Kar'Fi |
Captain Name | Kureed |
Captain Career | Engineering |
Ship Loadout
Slot | Component | Notes |
---|---|---|
Fore Weapons | Disruptor Beam Array MkX[Acc]x2[CrtH] | |
Disruptor Beam Array MkXII [CrtH][Dmg]x2 | ||
Disruptor Beam Array MkXI[CrtH]x3 | ||
Resonant Transphasic Torpedo Launcher MkXI | ||
Aft Weapons | Disruptor Beam Array MkXII | |
Bio-Molecular Photon Mine MkXII[CrtD][CrtH] | My best mine layer | |
Disruptor Beam Array MkXII | ||
Deflector | Breen | |
Impulse Engines | Jem'Hadar | |
Warp Core | Ancient Obelisk | |
Shields | Breen | |
Devices | Temporal Negotiator | |
Engineering Consoles | Plasmonic Leech | |
Bio-Neural Gelpack | ||
Neutronium MkX | Purple | |
Science Consoles | Phase Shift Generator | |
Constriction Anchor | ||
Part Gen MkXI | Green | |
Shield Refrequencer MkXII | Blue | |
Tactical Consoles | Disruptor Induction Coil MkX | Purple |
Disruptor Induction Coil MkX | Purple | |
Disruptor Induction Coil MkX | Purple | |
Hangar | Advanced S'Kul Fighters | |
Advanced Fer'Jai Frigates |
Officers and Crew
BRIDGE OFFICERS | Ability | Notes |
---|---|---|
Cmdr Sci | Sci Team I | |
Hazard Emitters II | ||
Tachyon Beam III | ||
Gravity Well III | ||
Ensign Sci | Tractor Beam I | |
Eng Lt | EPtW I | |
Aux2ID I | ||
Tac Lt. Cmdr | Tactical team I | |
Attack Pattern Delta I | ||
FAW III | ||
Tac Lt. | Torpedo Spread I | |
Target Shield Subsystem II |
Author
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Profile updated: 3 days ago
Posts updated: 9 months ago
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- 9 years ago
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