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Just played a wave game on normal. We didn't have a great base start (didn't build from the critical assets our(mobile HQ/drill/whatever).
Built up from the critical parts in between rounds. Got to man a turret as I noticed the turret driver was trying to blast every small bug and was wasting ammo. So for the later rounds I got on and primarily focused on the Tigers, Grenadiers, Inferno and HVTs. They were often in the distance where only I and snipers could reach, but they were some of the worst. Mainly Gunners (spitters, which go down quickly) and the Grenadiers (belchers, that take a long consistent stream of fire).
The XP they offer are much higher than the warriors and they get you through a round much quicker. Especially important when you have a bug count of like 300 to chip through.
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- 3 months ago
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