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Need help tracking a target with raycast
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So I'm making a script that creates a HUD on Transparent LCD like on modern jets. And I'm having trouble with continuous target tracking. Target lock works correctly, while tracking doesn't. Need this mainly for setting distance and for target path prediction.

Here's the link to GitHub with code. Function in question is TargetTracking(): https://github.com/Daleniant/SpaceEngineers/blob/main/DalensHud.cs

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Profile updated: 2 hours ago
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Clang Worshipper

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Posted
2 years ago