I didn't know if the monsters were malevolent or not and I still don't really...
I didn't know how I felt about the WAU till the end.
I didn't know how I felt about the option to delete Simon or any one else in the "ancestor files" (or whatever they were called).
I didn't know how I felt about the Arc till the end.
But I did know one thing from pretty early on, actually, from the moment I took Omnitool Catherine out of the console and brought her with me for the first time. That is I felt an urgency and a need to get to the next console to plug the Omnitool in. I needed to interact with Catherine again. I needed to not feel alone. And I was always so sad when it was time to move on. And I would do my best to get to the next console as quickly as I could.
This game is incredible for so many reasons as I'm sure you know (if you're on this sub) and I am lucky that I got to complete it in fairly long play sessions over a short number of days to really feel immersed. So many amazing and memorable things in this game but the one that really sticks with me is the need to interact with Catherine.
When we learn that the Simon we get to play as for the last few seconds before the credits is faced with a broken Catherine cortex chip I was frozen and just sat with my mouth open for a good minute before I moved again. In that moment I could feel the devastation Simon-3 felt.
(Which is why I'm glad I killed Simon-2, not because of the "disgusting nature" of 2 Simons like Simon-3 suggests, but because I couldn't let "myself" wake up to a horrible nightmare alone again when I (Simon-2) had so much hope for the Arc and for escaping with Catherine.)
Subreddit
Post Details
- Posted
- 8 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/soma/commen...