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What makes NPCs choose weapons?
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So, I have a follower whom is set up as a follower and master archery trainer. He mainly uses his bow and as he's skilled in blocking and one handed when I recruit him I give him a sword, dagger (for in case hes disarmed), and shield. In close combat he switches to melee using the shield and I expect him to also use the expensive, more damage causing sword... yet he always uses a dagger over a sword. What exactly tells them to do something like this?
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