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I noticed that there are multiple mods causing incompatibilities in the Penitus Oculatus Outpost cell in my load order.
ETaC, LotD, Improved Artifacts - Complete Collection, and Alternate Start - Live Another Life.
I decided to make a patch for all these mods, by first esmfy those esps along with the patches, and then using the CK and creating a new plugin after choosing all those mods and their patches when opening CK. I managed to save the esp and espfy the masters before going in the game, and starting a new game with the patch, choosing the penitus oculatus option by alternate start.
Most of the changes (LotD card locations & conflicting floor textures) are successfully applied. However, I still spawn inside the walls of the Outpost, even though I have moved ARTHLALOculatusStartMarker into the cell. a piece of note also stayed at the original spot before the patch, although the iron dagger that came with it was successfully moved.
When I reopen CK, all my changes are still visible. What am I doing wrong? What can I do to fix this?
EDIT: Fixed it! I have no idea what happened but I retried it and it worked.
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- 8 years ago
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