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So there are a lot of people here, on discord and even in my own guild that complain about how "t11 isn't profitable".
I can't remember where, maybe it was at the t11 announcements, but I distinctly recall kabam mentioning that t11 would be different from the previous craft-and-sell tiers, and would be much more geared towards providing your heroes with gear to raid at high levels, rather than to sell.
Isn't that good? If you want money you can sell enchanted t9 or th10s in your shop, and if you want op gear for your characters you craft or buy a few really strong pieces.
If every tier is just "a bit more ingredients, a bit more time, maybe a pre craft and go", is there really a point in creating new tiers?
I like this idea of "great gear, not for sale to peons", but the only caveat is that the stats have to follow.
But aren’t the t11 pack items better than the t10 pack items?
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So then I don’t see how “t11 gear is better for heroes than t10” is bullshit. Pack gear will always be better than the free gear, period. So pack t11 > pack t10 > normal t11 > normal t10 > everything else.
Personally I’m continuing to craft my pack t10 BIS until a new pack comes out with t11 BIS in one of my ascended lines