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SDL + Vulkan command not working.
Post Body

Howdy,

I am trying to setup Vulkan SDL. I am trying to setup my SDL surface and main SDL window using the SDL_Vulkan_GetInstanceExtensions function to retrive the required extensions but it always returns a 0 and never updates the count variable argument, code :

unsigned int count;

if (!SDL_Vulkan_GetInstanceExtensions(window, &count, nullptr)) {

throw std::exception ( "Error.");

}

I had to ditch SDL because I could not find any solution even when using all the x64 and x86 libs, and trying to find the solution on the internet. I had to instead use GLFW. Does anyone know what is going on?

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Posted
6 years ago