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So I have a weird liking of reading different modules of different Games and then maybe (or not) adapting them to the current game I play
So I wanted to ask the hive mind: what are some moduls/adventures of any rules system/setting whatever that you liked? And maybe add some basic rundown
For me
Feenflügel (Fairy wings) for the dark eye: players get into a fey globule and have to help the flower fairies since some mage kidnappes them and sells them to some rich nobles in the "real world" (sadly they don't survive long). Get transformed into fairies since there is no way to climb up to the mages hideout so they have to fly....but as flower fairy you are just half an arm long and you can't cast any damaging spells
Winternacht / winters night (also the dark eye): players follow and try to protect a tribe of nomadic clans through the north since a shaman saw some dark things happen. Everyone gets swallowed in kind of horror dreamnof a demon unnoticed until blood starts to rain ;-)
Witchfire trilogy (DnD3) little girl wants revenge in the killers of her mother because she was a witch and then kinda helps the city against full in raid
chimes at midnight, quoth the raven and hell's heart (DnD3): private detective gets angry because he doesn't get the honor he deserved....and then basically Saw meets Silent of the lambs ;-)
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