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Post-Apocalypse Survival Encounters
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I'm currently GMing a game in which the world will soon come to an end and a new world will be formed. I'm currently trying to come up with an event table based on 10 specific themes of survival to be broadened upon later. Here's what I have so far:

  1. Basic needs - food, water, shelter, clothes, security

  2. Wants - (This won't be used until the group is more established but essentially anything the group as a whole would want for their new homestead i.e. a healer, buildings, blacksmith, engineer, or anything else they would need to find to better the homestead.

  3. Disease/Injury - something happens that causes a doctor to be found or a particular antidote be prepared needing specific ingredients

  4. Stranger's arrival

  5. Weather Related - Storm or natural disaster causes emergency of some kind

  6. Internal Disruptions - NPCs currently 20 planned to be in the homestead all created randomly from alignment to careers so plenty of options for love interests, disagreements, murder, alliances, and mutiny.

  7. Creature's arrival

I would like 3 more themes to expand upon but am currently drawing a blank. I've never played a survival based game so I'm not 100% sure what I might be forgetting. If you need more details about the world feel free to ask. 1 idea I am toying with is the idea of untamed magic running rampant causing random spells but not sure if that is something I want to deal with as it might make things to complicated.

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10 years ago