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Settings that are easily "taught" to players?
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Hiya,

I love the unique settings and themes that a lot of games like Heart and Symbaroum have to offer players, but one of the things that holds me back from introducing them to my players is the thought of having to introduce them to the setting and potentially lore dump them. I just really hate doing that. Are there any games that handle that aspect really well (possibly even one of the ones I mentioned? I haven't tried them so don't know in practice).

Thanks!

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Paranoia works, because knowing too much about the setting is potential grounds for execution. Knowing too little about the setting might also get you executed if you're not careful, but after a few executions they'll learn their lessons

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2 months ago