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I'm talking about the thing you're most proud of as a GM, be it an incredible and thematically complex story, a multifaceted NPC, an extremely creative monster, an unexpected location, the ultimate d1000 table, the home rule that forever changed how you play, something you (and/or your players) pulled off that made history in your group, or simply that time you didn't really prep and had to improvise and came up with some memorable stuff. Maybe you found out that using certain words works best when describing combat, or developed the perfect system to come up with material during prep, or maybe you're simply very proud of that perfect little stat block no one is ever going to pay attention to but that just works so well.
Let me know, I'm curious!
I started a 5e campaign during college. All of my players were friends in the program playing for the first time, with it being my first time DMing. Through Covid and the most stressful schooling of our lives, we're all still playing and having a blast almost 4 years (and 6 total players) later. I never thought this would last this long or be this satisfying, but no other game I'm involved with feels as good as this one. It feels like WE made it happen...so in a way, I guess it's OUR masterpiece.
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