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Rex has a set of health costing abilities, and a set of weaker abilities, so naturally you want to play health costing one, but the abilities costs never get better. They are all % current health, and the more health you have from items, the worse it actually gets, since healing items are all flat.
Is there a mod that makes it so that its �se max health, scaling down to current health?
EG: at 50% health his seed artillery ability costs 20% current health, so 10% max health. I feel like it would make more sense if that max health value didn't punish you for having infusions or bison steaks. Say you have 672 max health, with 4 fully stacked infusions and a bison steak for 425 bonus health from items, 1097 total health. His barrage costs 274 at full health in game. Less items, it would cost 168. Is there a mod like this out there
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