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For those interested, we didn't sleep much over the weekend and just got a patch out addressing a few reported concerns:
There's now a slider where you can adjust the animation speed from really slow to so fast they might as well not be in there. The updated standard is probably a bit too fast, but you can slow it down yourself in the settings.
Keypad control now works, including using 5 to stall.
Tunnels should now no longer end up in dead ends when leading to the kobold caves.
A few minor odds and ends.
Oh, and of course, saving and loading no longer seems to spawn you in a mirror universe, so that's made it into the game now, too.
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