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RoguelikeDev Does The Complete Roguelike Tutorial - Week 7 - Parts 12 & 13: Monster/item progression and equipment
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This week is all about adding game progression and equipment.

Part 12 - Increasing Difficulty

Deeper dungeon levels become increasingly more difficult! Here we create tools for dealing with chances and making them vary with level.

Part 13 - Gearing up

For the final part of our tutorial series, we'll take a look at implementing some equipment.

Of course, we also have FAQ Friday posts that relate to this week's material

Feel free to work out any problems, brainstorm ideas, share progress and and as usual enjoy tangential chatting. Next week we'll have a final discussion and share our completed games. If you have made it this far congratulations! You deserve it! :)

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Robinson

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